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World

Struct World 

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pub struct World {
    pub lot_width: i64,
    pub min_floor: i64,
    pub max_floor: i64,
    pub ground_floor: i64,
    pub ground_floor_structure: &'static str,
    pub lobby_interval: i64,
}
Expand description

The tower geometry a placement needs.

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§lot_width: i64

The buildable lot width in tiles.

§min_floor: i64

The lowest floor (the deepest basement). Floors number without a gap: 1 is the ground floor, 0 the first basement.

§max_floor: i64

The highest floor.

§ground_floor: i64

The ground floor, where the main lobby sits.

§ground_floor_structure: &'static str

What the floor tool lays on the ground floor: a lobby. A current game holds no plain floor there, so each tile the floor tool lays pays for its floor too (paysForFloor).

§lobby_interval: i64

Floors between lobbies: besides the ground floor, a sky lobby may sit on every floor from 2 up that is a multiple of it (15, 30, …).

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impl Clone for World

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fn clone(&self) -> World

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for World

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for World

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fn eq(&self, other: &World) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for World

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for World

Auto Trait Implementations§

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impl Freeze for World

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impl RefUnwindSafe for World

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impl Send for World

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impl Sync for World

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impl Unpin for World

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impl UnsafeUnpin for World

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impl UnwindSafe for World

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.