pub trait StepSim {
// Required methods
fn step(&mut self, dt_minutes: f64);
fn minute_of_day(&self) -> f64;
}Expand description
What the stepper drives: Simulation implements it.
Required Methods§
Sourcefn minute_of_day(&self) -> f64
fn minute_of_day(&self) -> f64
The game clock’s minute of the day, 0 up to 1,440.