pub enum EmergencySource {
Player,
Timeout,
}Expand description
Who answered an offer.
Variants§
Player
The player, with Simulation::resolve_choice.
Timeout
Nobody answered by the next day, so the engine declined.
Implementations§
Trait Implementations§
Source§impl Clone for EmergencySource
impl Clone for EmergencySource
Source§fn clone(&self) -> EmergencySource
fn clone(&self) -> EmergencySource
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EmergencySource
impl Debug for EmergencySource
Source§impl PartialEq for EmergencySource
impl PartialEq for EmergencySource
Source§fn eq(&self, other: &EmergencySource) -> bool
fn eq(&self, other: &EmergencySource) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for EmergencySource
impl Eq for EmergencySource
impl StructuralPartialEq for EmergencySource
Auto Trait Implementations§
impl Freeze for EmergencySource
impl RefUnwindSafe for EmergencySource
impl Send for EmergencySource
impl Sync for EmergencySource
impl Unpin for EmergencySource
impl UnsafeUnpin for EmergencySource
impl UnwindSafe for EmergencySource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.