pub enum RemovalMethod {
Sell,
Bulldoze,
}Expand description
How a player removed something, in GameplayEvent::FacilityRemoved
and Simulation::remove_facility.
Variants§
Implementations§
Trait Implementations§
Source§impl Clone for RemovalMethod
impl Clone for RemovalMethod
Source§fn clone(&self) -> RemovalMethod
fn clone(&self) -> RemovalMethod
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RemovalMethod
impl Debug for RemovalMethod
Source§impl PartialEq for RemovalMethod
impl PartialEq for RemovalMethod
Source§fn eq(&self, other: &RemovalMethod) -> bool
fn eq(&self, other: &RemovalMethod) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for RemovalMethod
impl Eq for RemovalMethod
impl StructuralPartialEq for RemovalMethod
Auto Trait Implementations§
impl Freeze for RemovalMethod
impl RefUnwindSafe for RemovalMethod
impl Send for RemovalMethod
impl Sync for RemovalMethod
impl Unpin for RemovalMethod
impl UnsafeUnpin for RemovalMethod
impl UnwindSafe for RemovalMethod
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.